10 Million World of Warcraft Subscribers

Blizzard’s World of Warcraft reached a new milestone: subscriber base for Blizzard Entertainment®’s massively multiplayer online role-playing game now exceeds 2.5 million in North America, while Europe passes the 2 million mark. The biggest market now is Asia with over 5.5 million active subscriptions.

PARIS, France. – 22 January, 2008 — Blizzard Entertainment, Inc. announced today that subscribership for World of Warcraft®, its award-winning massively multiplayer online role-playing game (MMORPG), has continued to climb, recently passing 10 million worldwide. Interest in the game has remained high in all regions, with thousands of new and returning players signing up through the holiday season. World of Warcraft now hosts more than 2 million subscribers in Europe, more than 2.5 million in North America, and approximately 5.5 million in Asia.

“It’s very gratifying to see gamers around the world continuing to show such enthusiasm and support for World of Warcraft,” said Mike Morhaime, CEO and cofounder of Blizzard Entertainment. “We’re always pleased to welcome new players to the game, and we’re looking forward to sharing the next major content update with the entire community in the months ahead.”

You can check Blizzard’s press release here: http://blizzard.co.uk/press/080122.shtml

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